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AI Insights · Timothy · April 2022

Top 5 Cannabis Games on iOS in Ireland: Q1 2022 Performance

In Q1 2022, the top 5 cannabis-themed games on iOS in Ireland exhibited varied trends in downloads, revenue, and active users, with some apps showing strong performance in specific metrics.

Top 5 Cannabis Games on iOS in Ireland: Q1 2022 Performance

In the first quarter of 2022, the top 5 cannabis-themed games on iOS in Ireland showed diverse performance trends across downloads, revenue, and active users. Here's a closer look at how each app fared.

Weed Inc: Idle Tycoon by Metamoki Inc. experienced a peak in weekly revenue towards the end of January, reaching approximately $745. However, the revenue saw a significant decline in March, dropping to around $63. Weekly downloads followed a similar trend, with a high of 835 in late January, but decreasing to just 33 by the end of March. Active users also peaked in late January at 1.9K before dipping to about 428 by the end of the quarter.

Cheech and Chong Bud Farm from LDRLY had relatively stable revenue with minor fluctuations, peaking at $423 in early January and then maintaining lower values around $52 towards the end of March. Weekly downloads were minimal, barely reaching above zero, while active users gradually declined from 53 to 32 over the quarter.

Hempire - Weed Growing Game by LBC Studios Inc. saw consistent weekly revenue, peaking at $64 towards the end of March. Weekly downloads were highest in late January at 188 but dropped significantly to 14 by the end of the quarter. Active users also showed a peak in late January at 304, gradually decreasing to around 114 by the end of March.

Weed Firm 2: Back To College from Ludum LLC had relatively low weekly revenue with minor peaks, such as $58 in mid-February. Downloads were fairly steady, with a high of 81 in early January and a low of 20 by the end of March. Active users peaked at 180 in late January and decreased to 84 towards the end of the quarter.

Lastly, Bud Farm: Idle Tycoon Game by LDRLY showed modest revenue, peaking at $48 in mid-February. Downloads remained extremely low, never rising above 7 in any given week. Active users were minimal, with a slight peak of 28 at the end of December but dropping to zero in March.

Overall, these cannabis-themed games exhibited varied performance metrics throughout Q1 2022. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022